In the book, it is a boy and an old man who hold up the bowl, and I think both are required. I think you missed something significant in the book where the boy learns about the offering of fruit- I noticed it particularly because it is a change from the demo. He followed their light and directions just like a moth flies to the candle (or a the star like in the finale). Well, this is not always a good idea: There is the book where some deity is also pointing to the left and the guy following that direction falls off the cliff. For example, there is the theme of guiding light, following the light, following the directions given by others (remember those statues with yellow light telling you to go to the left. Replay the game looking carefully at all the backgrounds and items. ![]() Of course the story and the world are much more detailed. He rethinks his past, his sacrifices and hardships and this time his offering is accepted. For the second time he climbs the tower that broke his life. He still thinks about his encounter with the creature and the rejected sacrifice that broke him. The man returns to the destroyed city as it was starting getting rebuilt. There is a scene where the young man tosses away the table with all his religious attributes (rosary, water ladle, bell, candle). He has crossed those religions on the map - look carefully. ![]() ![]() He still was consumed by the thoughts about his life and the creature. None of the religions helped him find peace. He was doing useless work during those years. He has many religions books and he tried all those religions in search of enlightenment/peace/solace: "blue" (mountains/water/blue dragon with many fly-like wings), yellow (desert/bell/another toothy dragon or snake or crocodile), green (garden/candles/horse with fish tail) and probably more. During his exile he went on pilgrimage and tried many religions. After some time he recovers a bit and can walk with the help of the cane. The boy flees the destroyed city on crutches. The boy is still in the city, reading the book during the bombings under the lantern light while the sirens are wailing. The city starts going down (broken windows, abandonment, etc). He sits under the tree and watches the city he takes interest in astronomy. The boy is "shackled" to the wheelchair for a while. Up until the end he is always thinking about his past and the "beast". There is even a "map" of his life in the "blue" chapter.īuy fell from the tower and heavily injured himself (legs, hand, head). But you can use visual cues: age of the boy (child, young boy, adult, old man), state of boy's injures (healthy, on wheelchair, on crutches, with cane, without cane?), state of the city (healthy, depressing, destroyed by war, being rebuilt, rebuilt (re-play the "going up the tower" part in the beginning of the final chapter)). Later parts are harder to reconstruct, because they're shattered and mixed throughout the game is semi-random order. (Metaphorically, during this period, the boy walks over the lives of other people (who turn out to be himself) without even noticing that.) Reconstructing the "before fall" part is easy - you can just stich in your head all the sequences involving the boy with the bowl - the boy seeing the beast, collecting the fruits and climbing the tower. The after-fall part covers many different periods of boys life (as well as the city life). Reconstructing the story is pretty easy: You can divide the boys life in two big - before the fall and after. ![]() There is just one boy that we see in many different stages of his life. Other than those, the story seems pretty straightforward. There are some questions that are intentionally not fully answered by the author (the nature of the "beast", the exact reason the sacrifice was rejected, the reason it was accepted later, the reason for the physical fall, the exact meaning of the ending).
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